With $3.1 billion in gold, who is promoting the chain game in 2021?

Time:2022-02-27 Source: 1014 views DeFi Copy share

On February 16, 2022, Invest Game released the "2021 Global Game Investment Report". The report shows that the investment focus of the game industry is tilting towards the blockchain game field.

The report shows that in 2021, the total number of investment in chain games will reach 135, a year-on-year increase of 1130%, and the total investment scale will reach US$3.1 billion, a year-on-year increase of 6810%, accounting for 26% of the total private capital raised in 2021.

From the perspective of market sentiment, since October 2021, the single-day revenue of Axie Infinity, a blockchain game owned by the startup Sky Mavis, surpassed the one-day revenue of King of Glory. gold-absorbing power. A large number of start-up companies and capital poured into the GameFi track, accelerating the expansion of the chain game market, causing the market transaction volume, financing volume and number of participants in this field to soar.

But in fact, since the launch of Axie Infinity in 2017, it has not caused too much water until 2020. This tepid situation has been accompanied by the development of the entire chain game field for three years, and it was not until last year that the data came. Outburst, strong contrast before and after.



DeFi

(Axie Infinity volume)

This can't help but make people wonder: what happened in 2021 to make the field of chain games soar this year?

The heat wave hits, GameFi explodes out of the circle
In 2021, the Metaverse and blockchain will be out of the circle, and NFT, DeFi, GameFi, Web3.0 and other fields have received unprecedented attention and development.

The concept of GameFi (Game finance) is actually not complicated. It transforms transactional DeFi into P2E mode of game DeFi with the help of NFT. It is understood in the simplest way: GameFi = DeFi + NFT + Game. The development of NFT and DeFi in 2021 will also promote the development of chain games to some extent.

On the one hand, NFT assumes the medium function of game resource circulation and exchange, and the addition of DeFi provides an open financial model for game players, allowing players to play to earn in the game. As a result, with the support of the dual attributes of NFT and DeFi, GameFi has developed rapidly.

Taking Axie Infinity as an example, from January to July 2021, Axie Infinity’s monthly revenue increased from $100,000 to $194 million, and the 30-day revenue from mid-July to mid-August exceeded $300 million. It even exceeded the overall revenue of "Honor of Kings" in July.

You know, it took 17 years for Roblox to reach the level of monthly revenue of 100 million US dollars from its establishment, while Axie Infinity only took nearly 3 years to achieve the same level since its establishment, and its popularity Visible.

Because of the rapid emergence of Axie Infinity, the P2E mode (Play-to-Earn) of chain games has attracted widespread attention. Previously, the traditional game industry was stable, with high barriers to entry for start-ups and obvious industry barriers, while Chain Games allowed entrepreneurs to see more opportunities, and many entrepreneurs and capital rushed into the GameFi track.

According to the observation of "Lianxin", from June 2021, the activity of P2E and GameFi Dapps began to increase, and until August, the surge in activity became more obvious, making the blockchain game sector surpass DeFi. Overall, from June 2021 to the present, the level of blockchain game activity has increased by more than 65%, with a year-on-year increase of more than 4,330%.

In terms of capital, according to the statistics of "Lianxin", as of October 2021, the chain game market has attracted nearly 2.4 billion US dollars of investment, and the total investment scale for the whole year is as high as 3.1 billion US dollars, a year-on-year increase of 6810%, accounting for the private capital raised in 2021. 26% of the total.

At the same time, there are more and more users in the field of chain games. According to Dapp Radar statistics, 1.4 million unique active wallets (UAWs) interact with game Dapps every day, accounting for 49% of the total industry Dapp usage, and game NFTs account for 20% of the NFT transaction volume ($23 billion) in 2021.

Dapp Radar data also shows that as of November 10, 2021, there were more than 1,070 game Dapps on the entire network. Since July 2021, the chain game data has increased significantly, and the number of players has increased from 80,000 in early April to 10,000 in October. 1.33 million people, with an average monthly increase of 270%, and the daily transaction volume increased by more than 181 times. The transaction volume reached US$544 million in early October.

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